| fanrambler ( @ 2006-11-07 07:48:00 |
| Current mood: |
Five years later, I can say "I don't have to hope it's good any longer"
First, good news: I now know that there is a relatively convenient bus from my hotel to downtown Austin.
And now back to semi-nostalgic trivia. It was about five years ago when I walked from college to Target, purchased Dragon Warrior 7, and walked back, hoping to enjoy the game. My expectations then were pretty high. I kept hoping that DW7 would be really good. Fortunately, my expectations have changed. I no longer have to keep putting hoping in the game. Instead, I can see the game as it is: thoroughly flawed, yet not totally lacking good ideas.
Since I hadn't seen the first few hours of the game in so long, I had forgotten a few things. Starting with the first appearances of translation errors. Just fifteen minutes in, there's the first instance of a question that was apparently reworded incorrectly, because it appears as a statement. The first three hours have a few instances of bad dialogue (overuse of "tome" and "fane"), but it doesn't get surreal until the party arrives near Rexwood. Meribel has a line about slimes that's way too bizarre. Over-written dialogue keeps appearing here and there, mostly during significant events - such as the remark about how Matilda seems heartless. See http://zanyvgquotes.com for examples.
Next: The Day Before The Night Before.